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Curriculum

From idea to working app

The curriculum is structured to help students move from a rough idea to a real working mobile app, while building judgment, confidence, and practical development habits along the way.

Program phases

The exact path can be adapted to the student’s level and project scope, but the overall flow remains practical and outcome-driven.

Phase 1

Idea, scope, and planning

Choose the right app idea, reduce it to a realistic first version, and define what should be built first so the project stays achievable.

Phase 2

Screens, structure, and app flow

Organize screens, navigation, inputs, and core structure so the app feels coherent and usable rather than just being a pile of code.

Phase 3

Build, debug, and improve

Develop the real app, solve technical issues, improve quality, and learn how to debug instead of getting stuck when things do not work the first time.

Phase 4

APIs, AI, and outside integration

Connect the app to APIs such as ChatGPT or DeepSeek, and where relevant, connect it to a website or backend service so the project feels modern and real.

How the curriculum is tailored

The program is not rigid. It adjusts based on the student.

For beginners

More emphasis is placed on fundamentals, app structure, and learning how to think through problems clearly without getting overwhelmed.

For stronger students

More scope can be added through better polish, deeper integrations, more custom logic, or stronger product thinking around the app idea itself.

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